Ive been spending today doing a litlte modeling, but mostly playing around with the ncloth features in maya. I was planning on just modelling hte charecters with the clothes on, but looking at how powerful ncloth is, even on just a low poly shape, it seems silly not to try and get the clothes fitted on them. below is just a quick playblast of an "arm" bending and a 'shirt' interacting with it. the sphere at the end is just to stop the cloth sliding off the back of the cylinder when it raises up...
Friday 1 May 2009
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